Another tutorial about how to create trees with Blender, but this time us how to use the free tool Arbaro to generate the 3d mesh for the tree. In this tutorial, Thomas Schlögl shows us how to create a realistic tree in Blender by using the free software “Arbaro”.

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The tree week in Nature Academy is a bit different. For the rocks and grass the tutorlal were rather straight. I managed to follow the tutorial, but straying from its exact settings to get a personal image seems more difficult than with the first ones. Rather unexpectedly I ended up using Ngplant for creating my first tree instead of Arbaro as recommended in the tutorial.

Both applications are very good and they do make trees. For now I can make a quick Arbaro Ngplant comparison.

I mean any settings you apply it is bound to look more or less like a tree. But then to get a certain result you must fiddle for ages with the settings.

Then to get a certain result you must fiddle for ages with the settings…. I found this a major setback — after I got some leafless trees and some branches weirdly curving into the ground. When you change the random seed you can see the results and choose what looks best. So for Arbaro seems better to just leave the generated leaf shape alone, from a distance it looks well but in closeups less so.


Branches can be scaled and twisted more easily. The above points might not be that accurate and complete. I hutorial fiddled for a couple of days with the applications. Please use the comment section and help me if I missed some useful point! Back to my tree, here is a ngplant screenshot and some highlighted settings:.

It is one of the things that moves an architectural rendering from ok to professional. Until now I have used cut trees with alpha channel, mapped on planes. Blender has an import feature now called Image to planes that make inserting trees this way very easy.

Trees: Arbaro and Ngplant comparison

Hutorial different quality of photo trees in one render can give the game away, also having the plane at a wrong angle to the camera or reflected at a wrong angle into windows. Shadows might feel wrong or the intersection with the ground. Sometimes tutorlal bit of postprocessing helps but then you feel tempted to put the trees directly in Gimp and stop bothering about having them in Blender.


So there is reason to try 3d trees.

arbaro tree generator • sketchUcation • 1

For small light trees they might work in the scene directly. Or you can make your own custom hires collection of cut-trees with whatever light and variations you need. Thanks for the interesting comparison of the free plant generator. I think i will go with NGplant. I added the ngp file at the end of the post — not sure if exactly the same from the image tutoriap I had several tests on my arnaro, but a close one anyway, enjoy!

Arbaro – tree generation for povray

Gallery How to… Sitemap About. Arbaro and Ngplant comparison By voanav. Tree created in Ngplant. Exterior scenesLibraryModelingTrees, arbaaro. As always an interesting reading.

Hi, Thanks for the interesting comparison of the free plant generator. Hey thanks for tutorrial great article.

Any change of sharing the ngp file? Social BlenderMama Find me on Facebook. Subscribe Subscribe via RSS.